Adobe Anywhere, collaborative editing has arrived

Adobe Anywhere, collaborative editing has arrived

Adobe today announces the release of Adobe Anywhere, a private cloud based collaboration tool. Based around the Creative Cloud Toolset, harnessing the power of internet connectivity to dramatically reshape the manner in which post and production collaborate.

Adobe Anywhere utilizes the Mercury Streaming Engine to deliver full rez content to each team member at a quality based on individual bandwidth, thereby allows users the ability to create or change projects from any location, without modifying the master archive.

In this way Adobe Anywhere harnesses the power of internet connectivity to dramatically reshape the manner in which Team members collaborate, while still maintaing control and versioning at a centralized location.

As a Multi-user, Multi-platform, multi-application replacement for individuals to collaborate across town or around the world.  It provides a shared collection of assets, media and sequences that can all be edited virtually anywhere by members of your Production, allowing for a unified collaboration,

Larger workgroups will benefit the most from reductions in localized hardware costs, as the Mercury Streaming Engine supplies media specific to the bandwidth capabilities of each user, while the masters remain untouched in a centralized location. Allowing for editors and artists to work on everything from the smallest notebook or a beefed up workstation, negating the need for every user to be tied to individualized storage.

Adobe Anywhere controls collaboration at the user level with Version-control features that significantly reduce project conflicts and make it easy to revert to older versions when necessary.

To share your changes, you must first update your local project from the shared production resources online. This brings any shared changes into your private view. If anyone else has changed the same asset you are working on, you are given the opportunity to keep the other person’s changes, your changes, or both. Regardless of which option you use to resolve a conflict, data is never lost, because Adobe Anywhere’s built-in versioning system.

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About the author

Contributor Gary Adcock specializes in creating and streamlining workflows for Episodic and Feature Production and Post-Production. Gary's extensive knowledge in Camera Technology, Image Acquisition and OnSet Data workflows is regarded by many as one of the most knowledgeable resources in the industry. With emphasis on understanding camera and production technologies and how they relate to post production and delivery. Gary assisted in writing the Data Handling Procedures and Best Practices documentation for IATSE Local 600 (Cinematographers Guild) as part of an ongoing education initiative project. Gary also regularly contributes to Macworld Magazine, as well as now being a regular contributor on Zacuto.com, he is also a moderator and blogger at CreativeCow.net Gary’s client list includes: Adobe, Aja Video, Apple, Arri, Autodesk, Sony, Panasonic, and JVC. Media outlets like CNN, MSNBC, Discovery Networks, MTV, WGBH (Antiques Roadshow), FOX, National Geographic Inc. and the Nat Geo Networks worldwide. Commercial clients include such prestigious brands as McDonalds, Taco Bell, HBO, MLB, NASA, Citibank, NBA Entertainment and NFL Films. Recent Production Work has included Transformers Dark Side of the Moon 2011 (3nd unit), Just Like a Women (2012) (data and dailies colorist), NBC's Playboy Club (camera tech), ABC's Detroit 187 (remote recording technologies). Gary can be followed on Twitter @garyadcock or on his new Wordpress blog about Technology and the Chicago food scene at http://garyadcock.com

View all articles by Gary Adcock

1 comment

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